The Iris, the behind the scenes blog from The Getty, posted highlights from the recent SIGGRAPH Conference on Computer Graphics and Interactive Techniques in Los Angeles that they found relevant to the future of museums.
They found, among the rigging demos and VR experiences, “real opportunities for advancements in programming and outreach for galleries, libraries, archives, and museums (GLAMs).” Take a look at:
- Open vs. Proprietary Data: Michelangelo’s David in VR
- Arts Edutainment: Ghost Paint
- Intuitive Architecture: AR Mail from Harbin
- Tech-Mediated Human Interaction: Digital Playground
- Diversity and Disruption: Latin America and Technology